Lights out Devlog #6: Talks of Future Elements and Small Adjustment
Lights Out! » Devlog
Summary
Since I have somewhat of a good base of the game, I want to start looking into new enemies and different challenges for the player to come across. I'm thinking of making an enemy type that can only be viewed in the light and adding a boss level every five levels. Obviously, I am going to make new levels too, but I want to have more variety in enemies and challenges before getting to that point. Let me know if y'all have any ideas for new enemies and or challenges.
As far as the current prototype goes, I made the walls visible in all levels. Let me know if you liked it the way it was before.
If you haven't already, check out the Lights Out game page.
Stay tuned for more!
Files
LightsOutPrototype4.zip 11 MB
Jun 20, 2022
Lights Out!
An arcade game like Pac-Man, but with a twist! My first project.
Status | In development |
Author | PaperBagley |
Genre | Survival |
Tags | 2D, Arcade, Retro |
More posts
- Lights out Devlog #13: Game Sounds and New Level!Jan 09, 2023
- Lights Out Devlog #12: Level SummaryJul 13, 2022
- Lights Out Devlog #11: New Enemy!Jul 12, 2022
- Lights Out Devlog #10: More Animations and SFXJul 11, 2022
- Lights Out Devlog #9: New LevelsJul 04, 2022
- Lights Out Devlog #8: Major Changes!!!Jun 25, 2022
- Lights Out Devlog #7: High Score and RestartJun 20, 2022
- Lights out Devlog #5: New UI and TutorialJun 18, 2022
- Lights out Devlog #4: Prototype is Playable on Game PageJun 18, 2022
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