Lights Out!
Welcome to my first attempt at a complete game! This game is like Pac-Man with some interesting features.
Main Objective
The goals of this game are quite simple. At the start of every level, the map is completely dark. You can only see the player and the enemies. Playing as a ball of fire named Ember, you need to light all torches in the level and get to the exit. Sounds simple, but the enemy water droplets will put out those torches and come after you at the same time
Controls
Use the arrow keys, or WASD to move Ember. That's it!
Rules
- You can light torches by running into them
- Any torches put out by water droplets will need to be re-lit
- Once lighting all torches, head for the exit and get ready for the next level
Status | In development |
Platforms | HTML5 |
Author | PaperBagley |
Genre | Survival |
Made with | Krita, Unity |
Tags | 2D, Arcade, Retro |
Average session | A few minutes |
Inputs | Keyboard |
Links | Twitter/X |
Development log
- Lights out Devlog #13: Game Sounds and New Level!Jan 09, 2023
- Lights Out Devlog #12: Level SummaryJul 13, 2022
- Lights Out Devlog #11: New Enemy!Jul 12, 2022
- Lights Out Devlog #10: More Animations and SFXJul 11, 2022
- Lights Out Devlog #9: New LevelsJul 04, 2022
- Lights Out Devlog #8: Major Changes!!!Jun 25, 2022
- Lights Out Devlog #7: High Score and RestartJun 20, 2022
- Lights out Devlog #6: Talks of Future Elements and Small AdjustmentJun 20, 2022
Comments
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You should add a 2 players mode to this game. It has so much potential which could manifest only that way.
http://www.nitrome.com/games/badicecream/#.Ys8hcXZBy01 Check this old game out. It will give you some very nice ideas to enrich the game I think.
Also, make use of the fire mechanics. "ignite this wall and stay safe 'till it burns out so that you can continue moving"
"drop some oil, draw a circle. Make water drop come inside it, then burn it so the droplet cannot move anymore"
Evaporation, light tricks, 2 player interactions, burning mechanics, and many others. Good luck with the game.
Thanks for the feedback! These are very cool ideas that I will definitely try to implement.
Nice idea, I like the sound effects, though seems to me the difficulity increases a bit too fast. Also would like to see a proper death animation, I just see a black box now. Like the player is extinguished or something.
Thank you so much for the feedback! I'll definitely add a better death animation and lower the difficulty spike.